About Me

Hey, I'm Sam. I'm a web developer and computer science graduate with a strong interest in indie game development and building meaningful, interactive experiences.
By day I work as a full-stack web developer, where I continue to refine my skills and ship real-world applications. Outside of that I've worked across multiple game engines — Unity, Unreal, and GameMaker — and I've also written tools and games from scratch in C and C++ to deepen my understanding of the fundamentals.
What excites me most is turning a concept into something tangible — something people can interact with and connect to. Whether it's a web application, an automation tool, or a game, I enjoy building experiences that feel purposeful and engaging.
Looking ahead, my long-term goal is to start my own game development studio. I want to make games that resonate with people while exploring innovative ways technology can enhance the human experience.
I'm constantly learning, always experimenting, and driven to grow as both a developer and a designer in an ever-evolving field. If you're working on something interesting, I'd love to hear about it.